Updates/Additions:
New class system added to game: Cosmic Cradle -> Discover character class cards by performing activities in the world (ex: saving travelers with specialized skills, mining meteorites, harvesting blue sand from the beach). Once unlocked, class cards can be crafted, this makes the class available. Selecting the character class comes at a cost but provides unique weapons, armor, spells and items. Some class cards will provide items required to progress in the game.
Classes provide unique game play styles but the player is free to mix and match with previously selected classes to create unique builds of their own.
Initial Class Cards: Guard, Pyro Guard, Cryo Guard, Healer, Miner, Iron Knight, Copper Knight, Gravity Knight, Cerulean Knight, Mage, Fire Mage, Ice Mage, Hunter, Bowman, Goblin warrior, Demon Hunter. Extra added for fun and experimentation (ex: cupid). Still needs work to balance and create art work.
Starting area revamped to accommodate the new class system.
Random Dungeon Generator updated with new feature that allows for a guided random dungeon generation to create dungeons with more structure.
New weapons added: Ice Spear, Fire Sword, Iron Mace, Fire Mace, Ice Mace, Evil Mace.
New sliding animation for when using a crossbow.
Re-factored quest mechanics to maximize flexibility in quest types.
Updated parry mechanics for maximum flexibility in how parry action is performed.
Added several colored hoods.
Crafting now uses ingredients directly from your bank.
