
This update was focused on overhauling the pottery system. Almost every aspect of the pottery profession has been changed. And of course, the updates affect and improve almost every other aspect of the game.
There are too many changes to the pottery system to explain here, but you can find more information on the patch notes here:
https://steamcommunity.com/app/342910/discussions/0/2969524751708431200/
One of the major updates for this patch is the completely upgraded "passive crafting" system. This system is where you do not have to actively be in the crafting window, and other items and actions perform the crafts over time. For example the "wood tipi kiln" for pottery now fires your pottery for you as long as you meet the requirements for what the kiln needs.
And to further making the passive crafting system easier, items like the "wood tipi kiln" have a new set of properties in their item tool tip called "Active Properties". Hovering over an item like the kiln will show you what requirements you need to make the pottery fire when you have a molded clay item in it.

This system will be greatly used in the coming updates to further make more crafting options passive, which makes crafting simpler and easier. And despite the word "passive" in the name, it makes crafting more interactive and fun too!
The next update will be focusing on overhauling the leatherworking system, adding passive crafts to some of the stages of development as well of course!
Enjoy!