
This update includes many more optimizations, and I finally got to overhauling the lighting and effects systems for the game. This will allow for better, faster implementations of lighting and effects in the future, as well as immediate improvements of course!
I have finally overhauled the camp fire and torch fire objects and mechanics for managing them, as there were many issues with them. It may not look like it, but camp fires and torches are very complicated mechanics :)
I also fixed several lighting bugs. I somehow re-introduced a bug that caused the lighting of objects with fires to not work properly, so that has been fixed again! The lighting of all objects should now work correctly again. Your camp fire will actually light up the inside of your hovel again!
So whats next? Well, I keep saying this every time I release a new update, but the "Exhaustive Gameplay Testing" will hopefully begin very soon. Overhauling the lighting/effects, and fire/torch system in the game was the last major overhaul I knew that needed to be done. It was also one of the last overhauls because I knew it would be a complex one.
So after making sure all the little things are fixed for this update, I start looking forward to crafting 100 sharpened stones in a row! Then 100 sharpened wood etc... etc...
Enjoy!