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Announcing New Content! "Herbalism and Cooking"

I have been working on the new set of content for the game, labeled "Herbalism and Cooking"! As the name implies, this update will focus on more advanced mechanics and herbalism skills.

You will be able to gather more types of herbs and plants, cook them and create new items to eat and drink which will temporarily improve your character's abilities! It is a great way to "boost" your actions while crafting, or hunting!

Many new plants will be added to the game for you to collect herbs from, and with all the new plants the landscape will be populated by beautiful shrubs and plants!

In addition to the harbalism improvements, the core cooking mechanics are being greatly improved! For example, you must now heat, and boil liquids for certain cooking mechanics. To remove impurities from liquids, you must let the liquid get to a boil. But be careful! The longer it is boiling, the more it evaporates so you must watch your cooking times! This will also apply to boiling herbs and food!

I have started implementing the core mechanics of all of this already, but I will of course keep you updated on the progress!

Stay tuned!