Hey guys!
After over 7 months of hard work, I have finally finished the update and it is now live on Steam!
What's New
- Updated engine to Unity 2017.2
- New sky system
- Complete graphics overhaul - updated post processing, reworked lighting system, improved reflections
- Major physics improvements
- Major AI improvements - drivers are smarter, lose control less and are harder to beat
- UI overhaul - new main menu and pause menu UI
- New HUD design
- New car - Factory Five Type 65-R
- Added detailed animated suspension system to MK4 and Type 65 coupe
- New driver model and improved IK solving
- Steering wheel now shakes at high speeds (visual improvement)
- New Track - Barcelona
- New spawning system - spawning errors and game breaking bugs should be much less frequent when loading a level
- New main menu level
- New vehicle sound system - realistic engine sounds
- Improved geometry of vehicles - added detail to models instead of just using normal maps and textures
- New color picker - user can now pick manufacturer colors for each vehicle with different shader properties for added realism
- Settings menu - now fully functional and glitch-free - Resolution settings can only be changed before launching game, everything else can be changed in-game.
- Monza track - replaced billboard trees with SpeedTree trees, replaced several buildings with more optimized and better looking versions, added pit garages with animated crew
- Removed deprecated and redundant assets from build, size slightly reduced
- Switched to 64-bit executable - game will only run on 64 bit machines due to performance and RAM requirements. Please let me know if you are on a 32 bit machine so I can try and continue supporting 32 bit if necessary, it is outdated but I won't alienate my customers :)
- Performance improvements
Removed features
Vehicles
These will all return in the next patch as they are still being worked on
- Serato Stretto - currently setting up physics for vehicle
- Tonnerre Serpent - Redesigning body and optimizing model
- Chevette G1 - Redesigning vehicle
Tracks
These will all return in the next patch as they are still being worked on
- Daytona - Model is just too hideous and riddled with problems, currently being redesigned
- Taghkhanic - Collision issues with track that needed to be fixed
Misc
These will all return in the next patch as they are still being worked on
- Volumetric Grass - bogged down performance, caused mesh errors (random spots of black and flickering) and is not compiling in Unity 2017
I hope you all enjoy this update and I look forward to finishing Corona MotorSport in the coming months!
As always,
Luke Japaridze
LucasGame Studios