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Update 3.04 is now live!

Hey guys!
After over 7 months of hard work, I have finally finished the update and it is now live on Steam!

What's New

  • Updated engine to Unity 2017.2
  • New sky system
  • Complete graphics overhaul - updated post processing, reworked lighting system, improved reflections
  • Major physics improvements
  • Major AI improvements - drivers are smarter, lose control less and are harder to beat
  • UI overhaul - new main menu and pause menu UI
  • New HUD design
  • New car - Factory Five Type 65-R
  • Added detailed animated suspension system to MK4 and Type 65 coupe
  • New driver model and improved IK solving
  • Steering wheel now shakes at high speeds (visual improvement)
  • New Track - Barcelona
  • New spawning system - spawning errors and game breaking bugs should be much less frequent when loading a level
  • New main menu level
  • New vehicle sound system - realistic engine sounds
  • Improved geometry of vehicles - added detail to models instead of just using normal maps and textures
  • New color picker - user can now pick manufacturer colors for each vehicle with different shader properties for added realism
  • Settings menu - now fully functional and glitch-free - Resolution settings can only be changed before launching game, everything else can be changed in-game.
  • Monza track - replaced billboard trees with SpeedTree trees, replaced several buildings with more optimized and better looking versions, added pit garages with animated crew
  • Removed deprecated and redundant assets from build, size slightly reduced
  • Switched to 64-bit executable - game will only run on 64 bit machines due to performance and RAM requirements. Please let me know if you are on a 32 bit machine so I can try and continue supporting 32 bit if necessary, it is outdated but I won't alienate my customers :)
  • Performance improvements

Removed features

Vehicles
These will all return in the next patch as they are still being worked on

  • Serato Stretto - currently setting up physics for vehicle
  • Tonnerre Serpent - Redesigning body and optimizing model
  • Chevette G1 - Redesigning vehicle

Tracks
These will all return in the next patch as they are still being worked on

  • Daytona - Model is just too hideous and riddled with problems, currently being redesigned
  • Taghkhanic - Collision issues with track that needed to be fixed

Misc
These will all return in the next patch as they are still being worked on

  • Volumetric Grass - bogged down performance, caused mesh errors (random spots of black and flickering) and is not compiling in Unity 2017

I hope you all enjoy this update and I look forward to finishing Corona MotorSport in the coming months!

As always,

Luke Japaridze
LucasGame Studios