Hey guys!
I've been hard at work on Update 3.05 since last month and I've already added a boatload of new features. As of now, this update is intended to be the final ALPHA edition of Corona MotorSport before it's prepped for full release on Steam as a finished product.
Here's what's on the roster so far for 3.05
- Complete vehicle physics overhaul
- better framerates, reduced CPU overhead
- more accurate physics calculations
- true 3d tire simulation with updated Pacejka algorithims
- forced induction (turbo/supercharging) simulation
- improved vehicle handling
- More responsive steering at high speeds
- New particle effects for tire smoke/dirt/etc
- And more!
- Dubai Circuit - Currently in progress:
Testing realtime global illumination and performance overhead of the hotel's parametric glass pane roof, over half a million polys alone!

- Improved Racing AI (again)
- Improved day/night system
There's a lot more to come, and I look forward to finishing up the Alpha series and re-launching Corona MotorSport this summer! I've also got more exciting news, but I'll save that for a little later ;)
As always,

Luke Japaridze
LucasGame Studios