Hey guys!
Update 3.02 will be releasing as soon as possible, in a effort to improve the overall quality of the game, I decided to rebuild the project from the ground up. AKA, create a new project folder in unity and copy the bare essentials over and rework the core framework of the game. This will eliminate redundant assets (reduce build size and build time), allow me to improve vehicle physics until a new package is available or I develop an in-house solution, re-do lighting, scene management and just improve the overall game experience. This will also allow me to fix issues with the racing AI.
As noted in the roadmap, Mac and Linux support have been pushed back to the next update. The main reason is compatibility, the resolution manager does not work on Linux (compiler errors, uses windows only libraries) and technical difficulties with getting the right linux driver for my graphics card to utilise all available power. Same issue with Mac support. Once I can provide a workaround, I'll start supporting Mac and Linux.
As for multiplayer, that's still a work in progress, thanks to everyone that is participating in the closed beta, I'm working hard on fixing the bugs and optimizing the experience.
I do have some good news: Update 3.02 will also feature a new track!
Thanks for your continued support!
Luke Japaridze
LucasGame Studios