Hey everyone! Kendrick here, Game Designer of Langit Lupa.
I’m super excited to share that Langit Lupa Build 0.2.7 is now live!
I’ve made the maps smaller this time because I noticed during streams and playtests that there was a lot more hiding than chasing. I want every match to feel fast, exciting, and full of action—so now, there’s less running away and more fun catching each other. And just imagine how wild it gets with 8 players!
I’ve also tweaked the Agawan Base rules to make the game easier to understand and more fun to play. Now it works like this:
You get +1 point for capturing an enemy.
+5 points for capturing all enemies.
+5 points when you rescue a teammate.
And of course, you can still touch your base to power up or become the tagger.
With these changes, the game feels a lot more like the classic chase I loved growing up—where you get to turn the tables and catch the person who was chasing you just a moment ago.
I hope you give it a try and have as much fun as we did making it. Thanks so much for playing and being part of this journey with me!
