Enhancements
Reworked the difficulty selection screen to support more unlockable Promotions
Added planet animation when switching between difficulties
Reduced jumps from 10 to 8 to win
Building upgrades are aways the first action
Changed boss planet enemy types to BOSS
Bug-fixes
Fixed the main menu ship from twitching at a weird angle on startup
Fixed inventory building upgrade costs being the same as level 1 buildings
Fixed boss planet spawning in the center of the navigation computer
Reduced boss planet size to normal level
Reduced starlight crystal size scaling for large reward planets
Fixed class progress bars in the Employee Handbook
Up Next
Tutorial option: A more refined beginner experience explaining game mechanics in more detail with less urgency
