The team's been working hard, fixing a wide range of bugs and issues. Here's the list of what's been corrected in the latest update
- All police teams could be eliminated by leaving the faction with zero teams
- Sometimes adding a new team created an invisible card
- Sometimes by clicking "Edit" an assault team would open even if you were editing a balistic or tactical
- The "Cancel" button editing a police team saved the changes anyway
- The ballistic weapons inside the "Edit" menu had different indices than the main police menu, so sometimes the correspondence between the weapon in the team card and the one in the Edit card was lost.
- Police item icons were not displayed correctly
- Clicking on the "None" object did not exit the object selection menu
- Opening the object selection menu for the police does not show correctly the selected object
- Vehicle in-game icon sometimes disappeared: FIXED
- When a vehicle is destroyed, the side icon becomes grey.
- When a vehicle is destroyed, player is adviced by a in-game popup.
- Fixed bug which made run police men X-flipped.
- Zago is trying to find (then fix) the bug of in-game popup which remains on screen (stretched)
- By editing a police team the level of armor appeared always written in caps and not translated
- By deleting all the teams and adding only ballistic teams sometimes they were created with non-ballistic weapons and with a wrong background colour
- Increased the cost of police items
Hotfix
- Some of the intro video lost the reference, resulting in a black screen. This has now been fixed.