Hello everyone!
The latest patch is ready to deliver.
We've got some juicy updates for every platform.
Feast your peepers:
- LINUX: fixed the missing executable bug
- DIY Smoke Bombs are now highlighted in-game with an icon, like other items
- INDIGNADOS 3: Increased the crowd size to better balance this level
- Fixed a bug that blocked some levels at the end of the objective timer
- The calculation of military score has been corrected and improved on many levels. In particular, in the levels with the "Clash" objective (eg: Tahrir 5, Keratea 4, Indignados 3), "Rebels Reach" and "Police Reach" (ex Keratea 1, NoTav 2, Tahrir 3).
- This is particularly important since now the victory also depends on the political score, so balancing the military score guarantees a better overall balance.
- Improved barricades: we have listened to your suggestions and criticisms, and made some changes to make barricades more intuitive and tactically useful.
- Defensive barricares:
- Now the barricade does not last indefinitely, but it can "absorb" a certain amount damage to faction morale before it disappears.
- The morale bar will become blue, showing the barricades morale resistance.
- When it reaches zero, the demonstrators will leave the position.
- Offensive barricades:
- A purple bar is shown that has the same purpose as the defensive one, but instead of starting at the maximum, increases with the construction of the barricade.
- The offensive barricade is now being built faster.
These are quite big changes which will be further improved in next weeks update, so please let us know what you think!
Also, there will be a big announcement in the next few weeks about additional game features. Be sure to keep an eye out for more news!
Kind Regards.