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Skyworld Unit Preview

Your Highness, while your heralds are away spreading the word of 'Ye Closed Beta' far and wide, I thought it would be appropriate to introduce you to some of your soldiers. There are over 20 units in your army, however your general asked me to introduce you to these units. They have been training most diligently and are eager to show you what they can do.

Sire, knights are present in both your army and the enemy's. Your knights have chosen a fashionable blue to go along with their armor. They may be posh but pack one hell of swing. These units provide a significant area of effect damage and are excellent when used with other units that can absorb enemy damage.

As for the evil knight...fiery hair, fiery disposition. And he has big sword.

Countering him with a unit to tank and ranged units to deal damage is advisable.

Beware these manbeasts on the battlefield. They are insanely violent. Frankly, I would not stand near them if you were not with me, Sire. They are extreme damage dealers and can rip through enemy units. They are even more dangerous when wounded. They have been known to redouble their efforts, and damage, when low on health.

Often the last things enemy units see, these mechanical creations charge down the enemy and detonate when they get in range. Please take a few steps back just in case.

Sire, this next soldier is something special. The Operator can reach out and touch the enemy with ranged area of effect damage. While he doesn't say much, his machine gun talks loud and fast.

The rapid rate of fire means he is dealing almost constant ranged damage.