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Patch 3 Now Live

Hi all,

Another update from our side. The 3rd patch for Skyworld is live, full patch notes are below. Among other things, this fulfills a recurring request from players: the option to switch on/off the table flip. By switching it off, you will instead of the table flip see a black fade.

Added features:

  • Option to split language settings for audio and text.
  • Option to switch on/off table flip.

Balance tweaks:

  • Reworked towers and region rules.
  • Towers can now be destroyed even if the enemy general is in the same region.
  • Generals now need to stand next to the tower in order to defend them.
  • Reworked mission 3 end sequence: - Instead of switching to Insane difficulty during mission 3 to force players to lose (as part of the story line), players are now propelled into the end sequence to avoid player confusion.

Bugfixes:

  • Fixed bug that starts the game in demo mode when you own the full version. (29-11)
  • Fixed bug that soft-locks the game when the player loses a game.
  • Fixed capture/stream camera. - Now properly works in the sublevels and during table flip. - Now does not respond to VIVE controller input anymore.
  • Fixed localization errors. - Fixed menus not adjusting after changing language. - Fixed text out of bound in panels.
  • Fixed paratrooper ghost incorrectly rotated.
  • Fixed voice lines being cut off in the combat arena.
  • Added voice effects for Jeffrey and the Overlord.

Thanks for playing and let us know your thoughts on this latest version of Skyworld below!