Greetings, Warriors of GOD FORSAKEN!
We’re excited to roll out Patch 0.3.9 today—this update focuses on squashing gameplay-disrupting bugs and enhancing core loop smoothness. More importantly, we’re sharing two massive announcements: Playtests for new classes and core systems are launching soon, and we’re targeting February 2026 for the game’s transition from Early Access (EA) to Full Release! Read on for details:
🐛 Bug Fixes
Resolved abnormal spawn locations of interactive props when entering new areas in Endless Mode.
Fixed skill distortion caused by the 【雷光彼岸花】 "Thunderbloom Set".
Corrected the issue where pressing the Spacebar triggered repeated skill learning.
Fixed parameter inconsistencies for certain equipment.
Resolved abnormalities after skipping the "Kick & Re-select" function.
Fixed the bug where replaced skills still activated unexpectedly.
✨ Quality of Life Improvements
Optimized the interaction experience in Speedrun Mode for smoother gameplay.
📢 New Content Playtest (Kicks Off Jan 15th)
Mark your calendars! Starting January 15th, we’re launching a playtest for brand-new content—we invite you to be among the first to experience:
Playable trials of two new classes: Paladin & Rogue
Pet System Test (companion mechanics & features)
Equipment Crafting System Test (forge & upgrade rare gear)
🎉 EA → Full Release Preview
We’re targeting February 2026 for the official Full Release (exact date to be confirmed based on playtest feedback)! The Full Release will deliver a more polished core gameplay loop and optimized systems—thank you for your unwavering support throughout the Early Access journey!
As always, if you encounter any issues or have feedback, feel free to leave a comment in the Community section. We’ll continue refining the game to bring you the ultimate dark fantasy loot-hunting experience!
May your adventures be fruitful and your loot legendary, warriors! ⚔️
