We are delighted to present you today a preview build of our upcoming exploration module as part of our “Unstable Builds”-program. There will be bugs and saves are disabled but it’s by far our most polished unstable build yet. It will give you a glimpse of what’s to come on the 31st July when we’ll release the full module.
Here’s how to access the preview build:
- Right click on Crest in your library
- Click on “Properties”
- Select the "Betas" tab
- Select the dropdown menu and choose "Unstable"
- The game will update, please wait (restart Steam if the game is not updating)
- Play
Known Issues with the build
- The energy bar of followers doesn't visually go down (currently figuring out if it goes down at all internally)
- Warriors can form clusters and just stand around or fighting forever.
- Children might not want to move sometimes (they can't find a suitable place to live, if the parents move they will find places in the new city)
Good to know
There's a migrate cooldown, if Followers have moved, they can move again within a half cycle.
The life bar for commandments is based on how many cities there were when it was written, that is why they differ in size now.
A detailed overview of all the features coming can be found here and we’d highly appreciate your feedback, especially regarding the balancing, in the usual thread
Thank you very much for your patience & enjoy the new experience!