Dear ThrobaxTD community - after our vacation we are back and can inform you about some cool news:
Improvements
- Rewrite the savegame-patching code.
- Rebalance towers and research-descriptor items.
- Re-tweak the lightning tower since now the chainlightning works again.
- Refactor keyboard-input code.
- When disabling particle-effects completely, some of them still have to stay since they are the only indicator for an action, like a poison-plume, the cannon tower shot or the meteorite spell.
- Create all hero upgrades.
- Rework hero bullet and use mainly the particle engine for that. It's too slow to hit anything usefully as it is now.
- Let the hero-shot be adaptive like when we add an additional effect, the impact circle should show that.
- Add another 'exit' menu-entry to the top of the entries in all research-messageboxes.
- Rework the time-dilation spells effect.
- Create all spell upgrades.
Bug fixes
- The tile-collision when the mouse is clicked didn't trigger any longer. Error in mouse-coordinate to level-coordinate conversion.
- After casting a lightning bolt the hero was deselected.
- Chainlightning didn't work any more.
- The tower-stats were not cumulative over the various levels.
- Hero descriptor wasn't patched like all other tower-descriptors upon game-start.
- The saved and distributed hero-descriptor in MP games was the default one, not the one of your actual hero.
- There is a crash if I cast a lighting-bolt on a monster which then is killed in the same update-iteration before the hero is firing.
- Sometimes the monsters are declared as flyers and cannot be hit by the towers any longer. Done
- Memory leak fixed.
- The towers don't have the proper research items for special-abilities.
PS: If you encounter problems and want to report them please refert to this thread: http://steamcommunity.com/app/341570/discussions/0/496880503067139198/
PPS: Up to date list on know issues can be found at http://steamcommunity.com/app/341570/discussions/0/496880503067363362/