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Short history on TRIP

First, let's give a little rundown to those unfamiliar with TRIP.

It was a combined effort between Adam ( Programming ) , Benjamin Meredith ( Soundtrack ) , and myself.

Released in 2012 and was only meant to be a one-shot art experiment.

It took 2 years for it to pass greenlight requirements, and now that it is on Steam I can add more content without having to manually contact players individually.

Unfortunately, Ben and I stopped working together so I had to remove his content from the Steam version of TRIP, since it is after all going to be a different piece of software from its original release in 2012. So pardon the temporary silence.

This artware will feature music and new content by yours truly.