Update time friends, and 0.2i is here. It brings with it the first achievement, the start of controller support, and a quick quality of life update that should make things smoother. These were covered pretty well in last week’s update so this should be fairly short! Let’s get started.
The first achievement is in the game and live. It’s more of a test right now, so it’s easy to unlock, but now that the system is in place we can get adding as much as we want.
So the first achievement is Baby Crafter and requires you to craft 5 items. Here’s a gif of it popping for the first time in my testing!
I look forward to seeing the number of people who have this achievement start rising. If you have any suggestions for achievements, then let me know!
We went over the situation with controller support last week, the upshot of which is 0.2i contains the first part of controller support. It’s currently limited to the following:
- A – Jump
- Start – Pause
- D-Pad/Left thumb – Move
It’s currently too limited to really do anything with, for example all menus only support mouse control, but I may as well leave the code enabled! Over the next few weeks I’m going to be plugging in main menu controls, and then we’ll look at the controls for icons and fighting, that kind of stuff. I’ve already had some great suggestions for how that could be implemented so I’m looking forward to it!
Small quality of life update here that I think actually has a decent impact on the playability of the game. Previously, when you hovered over an item its name was shown under the main toolbar:
Now it’s shown right at the cursor.
Like I say, small change, but it feels MUCH nicer having the tooltip right there. I also plan on creating a more detailed window that you see if you hold CTRL. Currently, hovering over an item and holding controls shows a description at the bottom left of the screen. It’s ok, but not very aesthetically pleasing. I want it to look something more like this:
There’s lots of art to create for this, so keep an eye out over the next few updates as it’ll likely just pop back up!
Ok, here’s the changlog for 0.2i that’s currently in the beta channel:
- Added first achievement to game
- Added partial (very partial) controller support
- Updated tooltip
I’ve also now move 0.2h to the stable channel, so check out this update if you want a reminder of that that brings!
I really want to get stuck into some gameplay updates now. This time around has been more hidden stuff that doesn’t really make a big impact on day to day play; at least not yet. I didn’t get as much work done on farming as I’d have liked, so nothing made the updater, but I think I’ll keep working on it and flesh it out.
Thanks for reading and I’ll see you same time next week! Ciao!
As always you can show your support and keep up to date with development by following me here:
Visit my websites
▶ Greeny Games Website
▶ Samphi Website
Follow me on Twitter
▶ Greeny Games Twitter
▶ Samphi Twitter