For those of you still having problems with getting the game to switch between windowed/full screen mode (and stay there), we've released an update. Unfortunately we couldn't replicate the issue on any of our machines, and according to our logs it has only occurred 13 times in total for everyone who has ever played the game. Nonetheless, hopefully these two changes will sort things out:
- Previously the game attempted to cache some of the 3D drawing to speed things up a bit, but it has been decided that the problems this has caused have far outweighed the benefits it can bring. So this has been removed. The impact on the game should be negligible.
- Even if the above fails, when the display mode is changed from windowed to full screen, or vice versa, the setting is saved immediately. So if the game still crashes in certain configurations, the windowed/full screen flag should be remembered for the next time the game starts.
We'd love to hear your feedback on whether these changes have helped! If anyone is still having issues, drop us an e-mail or post in the forums and we'll do our best to help.