Community Items

Thanks to the support and interest from our players, Debugging Hero has met the necessary conditions and now features community items.
8 trading cards
6 badges
7 profile backgrounds
5 emoticons
Card drop system: 1 card drops every 30 minutes of playtime (up to 4 cards total)
Update Plans
Since the game’s release, we’ve received a great deal of valuable feedback from players,
which has been instrumental in helping us improve Debugging Hero.
Although development is handled by a solo developer and updates may take time,
but we are carefully planning our next steps with the following key focuses.
Level Design Improvements
Adding more challenging enemies that use debuffs or special patterns
Introducing enemies that support allies instead of just attacking
Diversifying enemy types to improve late-game level design beyond simple stat scaling
Expanding the mid-to-late game stage content
Adding mid-stage save points
Increasing boss pattern variety
Implementing a minimap UI to distinguish normal, boss, and event maps
Content Enhancements
New builds and items
Random events
More diverse enemy combinations within stages
Expanded variety of consumable items
Other improvements are also under consideration.
We always welcome your feedback, so please feel free to share your thoughts on the Steam Community.
Thank you!
