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Tallowmere changelog for v324

11 June 2015 – Version 324

Patch notes:

  • Tallowmere is now built with Unity 5.1.
  • Actions can now be unassigned from the Edit Controls menu.
  • Ogres now only spot you if their currently-held bottle is visible on the screen.
  • Pinwheels can now hit Feeler tongues that are latched to your shield, causing the tongue to retract.
  • Slightly enlarged the Flamethrower's hitbox.
  • The Double Trouble room now places pairs of enemies beside each other.
  • Fixed an issue where Grenades would sometimes fall to the ground instead of getting thrown.
  • Fixed Archers not firing after you used a waypoint.
  • Fixed Feeler tongue moving abruptly if the Feeler was flinching while latched to you or your shield.
  • Fixed items being removed from the Weapon Wheel if the wheel was closed during edit mode.
  • Fixed the Device Type menu category being inaccessible.
  • Fixed the High Scores list flashing out of place during the You Have Died sequence.