Fire, ice, and everything nice. Lady Tallowmere has delivered 6 new shrines to her dungeon for you to discover.
The Shrine Update
Most rooms now have a 30% chance to contain a shrine, with a smaller chance that two shrines may appear. Shrines won't appear in boss rooms.
Shrine Types
- Shrine of Power Applies a double damage effect to your weapons. Lasts 60 seconds.
- Shrine of Swiftness Increases your movement speed. Lasts 60 seconds.
- Shrine of Wealth Grants extra coins from enemies. Lasts 60 seconds.
- Shrine of Regeneration Grants you increased health regeneration. Lasts 60 seconds.
- Shrine of Chilling Gives your weapons an icy touch. Lasts 60 seconds.
- Shrine of Fire Ignites your weapons with fire. Lasts 60 seconds.
Activating a shrine will apply a visual effect to your hero and/or weapons for the duration.
Fiery Ice Wands? Icy Katanas? Double Damage Rocket Launchers? The power can be yours – if you're lucky.
Other Changes
- Bloats and Zaeries that are chilled when they die will now chill nearby enemies that are hit in their death explosion.
- Bloats and Zaeries that are on fire when they die will now ignite nearby enemies that are hit in their death explosion.
- Fixed an audio issue that could cause the game to lag the longer you played.
Dev Console Commands
If you'd like to cheat and spawn a shrine immediately, you can open the Dev Console by pressing the ~ key and type:
spawn double damage shrine spawn haste shrine spawn wealth shrine spawn health regen shrine spawn cold shrine spawn fire shrine
Monthly Leaderboard
- The leaderboard for April 2016 is now live.
Good luck! :tallowmere:
Minor Updates
8 April 2016 – Version 334.1
- Manually selecting an Xbox or PlayStation controller from the Device Types list no longer automatically sets Automatic Device Selection to On.
- Fixed Nvidia Shield controller not working correctly on Windows 8.1.
- Added Dev Console command: show controller names
15 April 2016 – Version 334.2 (Android DLC)
- Android: Enabled the 32-bit Display Buffer to resolve black screen issues on certain devices.
2 May 2016 – Version 334.3
- The leaderboard for May 2016 is now live.
5 May 2016 – Version 334.4 (Android DLC)
- Android: Added support for the GameSir G3w controller.
- Android: Added support for the Mad Catz C.T.R.L.R controller.
7 May 2016 – Version 334.5 (Android DLC)
- OpenGL ES 2.0 is now the minimum requirement instead of OpenGL ES 3.0.
- Changed the default texture compression to ETC instead of ETC2.
These changes should resolve the pink screen issue some users were having.
8 May 2016 – Version 334.6 (Android DLC)
- Android: Added support for the IPEGA PG-9025 controller.
1 June 2016 – Version 334.7
- The leaderboard for June 2016 is now live.
- Improved Feeler AI to ensure they keep flying around.
- Fixed music tracks not looping in certain event rooms.
1 July 2016 – Version 334.11
- The leaderboard for July 2016 is now live.
- Added an option to disable blood. Available under Main Menu > Game Options > Blood.
- Android DLC: Added Static Movement buttons as an optional movement type. Available under Main Menu > Options > Input Options > Movement Type.
- Android DLC: Added support for PlayStation 4 controller for Sony Xperia Z5 via Bluetooth.
3 July 2016 – Version 334.12
- Fixed an audio crackling issue from 334.11.
1 August 2016 – Version 334.13
- The monthly leaderboard for August 2016 is now live.
- Adjusted Tallowmere's code to not require a whole new build and version each month for the monthly leaderboards. Monthly leaderboards will still continue, but version numbers will not need to be increased each month (unless there's something else that has been updated). I will continue to post leaderboard links in the announcements.
2 September 2016
- The monthly leaderboard for September 2016 is now live.
2 October 2016
- The monthly leaderboard for October 2016 is now live.