14 August 2017 – Version 350
New languages:
- Finnish – translated by Tomi Turkki & Olli-Samuli Lehmus
- German – translated by Spiffosi, sePL, & John Westfield
- Japanese – translated by Teyon Japan Thank you to everyone who has helped translate Tallowmere!
Housekeeping:
- Updated engine to Unity 5.6.2p4.
- macOS: Fixed an issue where the game would sometimes crash upon startup.
- Fixed an issue where controller icons weren't appearing in the Edit Controls menu for non-English languages.
- Fixed an issue where Lady Tallowmere's speech bubble wouldn't update during a boss fight if blood was disabled.
- Fixed an issue where Samuel's Challenge dates were always displaying in English.
- Fixed an error that would occur if you opened the Weapon Wheel before walking around.
- Fixed an issue during a boss fight where blood would instantiate in the center of the room rather than on the boss.
- Fixed an issue where combat log entries for certain bosses were incorrect.
- Minor translation text fixes.
17 September 2017 – Version 350.1
- Local co-op: Fixed an issue where interaction text could overlap the UI too far.
- Minor translation text fixes.
20 November 2017 – Version 350.2
- Fixed an issue where the game could crash if you died with the inventory menu open.
- Fixed an issue where a key could bounce into a corridor out of reach without getting pushed back.
- Local co-op: Fixed an issue where player names would overlap the High Scores UI.
- Android: Added support for the IPEGA PG-9055.
30 December 2017 – Version 350.4
- Tallowmere is now built with Unity 5.6.4p4.
- Fixed a rare issue where soul groups would never spawn.
2 January 2018 – Version 350.5
- Tallowmere is now built with Unity 5.6.5f1.
- Fixed some positional regression issues from 350.4.