We would like to switch the default game branch to the new "Abyss" game play mode before going to BIC festival so today is the day it happens!
The old version of the game can still be played by enrolling into beta -> oldversion
For those of you who are new to the Abyss mode, here is summary of the new things in the game!
New world
- The world of Subterrain has gotten deeper instead of widely spread as before.
- New randomly generated maps for casino, hotel, square, plaza and districts. They can go as deep as 10 floors.
- All other previously incomplete levels are now in the game, including new Murray space center.
- Newly added Central control level
New enemies
- Added 2 new enemy types and more evolution levels for the existing mob types.
- New final form of evolution will be added shortly.
New stories
- The story and missions in the game has changed completely and there are many little stories and logs that gives you hints and reveals what happened in the colony.
- New escape plan
- There will be a new core story that relates to what happened to the colony and West's personal lines.
New game play
- New weapons.
- Mars colony facilities such as mine, biosphere, research and engineering are upgradable.
- New progression system for obtaining new items through research.
- Almost every research and production is now queued. Meaning, you can queue up some tasks and go out for a good hunting.
- Control the power supply of the colony. Reduce the spread of infection rise.
- Mutant invasion! Mobs will try to invade into the Central control. It is do or die situation if you are invaded!
- The world doesn't wait for Dr.West. The game is now running a simulation of infection rise as well as evolution level at the colony level instead of per unit as before.
Localization
The whole game is now localizable and we now officially supports Russian. Passionate community members are working on them so we will soon have support for :
French , German , Chinese , Japanese with Russian officially supported.
More languages are possible!
Leaderboards
Leader boards are now implemented. You can check it out in the community hub at the moment, but we will put some info in the main title in the future.
Check them out and see who is doing the best! More different types of leader boards will be implemented soon.
Please note
The game play design is now final and we are now into polishing mode, finishing off the contents and polishing the game.
The tutorial is not up to date and we will update them once we have come back from BIC festival. (Next week)
We realize that this is huge change for the game. And we do realize that some players would prefer old version of the game. But please understand that we did this to finish the game within the budget and tried to focus on some specific game play designs instead of making the game too big and too ambitious.