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Update 0.8.9.1

Release Note : Version 0.8.9.1 12 Nov 2015

- Update : Added more room variations to the random map.

- Update : Added mini-map icon for air duck entrance. This will help the players to find the air ducks much easier.

- New : New probe system! You can throw a probe and interact with it to open up a new probe note UI. You can write any short notes and choose the color of the probe. Probe will now show in the mini-map with their color code and hover over them to get the written note displayed. Probes can be researched and then reproduced at cheap cost. Please note that excessive usage will hamper some performance hit as it emits a light source. Use them at your discretion.

- New : Added forth progression in game music.

Localization

ItemDescription

Update = 221 (Probe)

UI_Text

New = probe_title ~ probe_pickup_note

Major update! Recommanded to start a new game for this update. So update the game at your own risk. Sorry guys!

Release Note : Version 0.8.9.0 10 Nov 2015

- Fixed : Glass door on some random map not interactable. (Unfortunately, fix is only for any not yet generated doors only)

- Update : Huge update to logisitcs in the game!

West can now control production from engineering.

All productions from farm, mine, refine, recycle goes through shared material storage.

All productions from 3Dprinter and Biocombiner goes into a shared production storage.

West can travel to/from engineering and research center directly without going through Central control.

We hope this change can bring some better pacing to the game and the progression becomes quicker. Hopefully create much more smoother experience.

It is recommanded to start a new game for this update because there is chance that something may go wrong with the old save game.

Localization

UI_Text

New = speech_facility_refine, speech_facility_biofarm, speech_facility_mine

Update = speech_facility_recycle, storage_craft_title

Log

update = Log - Work place improvement ( Emphasis on Carson hotel )

Release Note : Version 0.8.8.9 10 Nov 2015

- Fixed : Various tooltip bugs.

- Fixed : Small ramdom map tile wall bug.

- Fixed : Possible fix for wrong rotation for some doors.

- Update : Implemented "Researchable" tag on item detail if a item can be researched, not already researched.

Localization

UI_Text

New = itemdetail_researchable_tech, itemdetail_researchable_bio

Release Note : Version 0.8.8.8 09 Nov 2015

- Fixed : Minimap O2 icon

- Fixed : Tool tip not updating while charging.

- Fixed : Tool tip showing for an empty slot item.

- Fixed : Not being able to put O2 and Temperature canisters in slots.

- Fixed : Item split in inventory when weight limit has reached.

- Fixed : Wrong icon for level 2 O2 canister.

- Update : Implemented item split in container and storage.