Developer postOriginal post (opens in a new tab)

Update 0.9.1.5

Release Note : Version 0.9.1.5 07 Dec 2015

- Fixed : No mouse pointer after ending cut scene.

- Update : Laser pointer effect for barrel part enabled.

- Update : Critical hit has been implemented for the barrel part.

Release Note : Version 0.9.1.4 04 Dec 2015

- Fixed : Fixed Crafting and combine UI bug introduced by fixing the storage space limit issue.

- Fixed : Some English item descriptions.

- Fixed : Item use indicator UI stuttering bug.

- Update : Added few more rooms.

Release Note : Version 0.9.1.3 03 Dec 2015

- Update : Limited number of queue from 30 to 10 for a new start game.

- Update : Increased shared storage from 200 to 240.

- Update : Queue requires min of 40 or 20 reserved storage spaces so that when a job is completed, it always have some space to be stored.

- Update : Added damage model for all other remaining mobs, except Jellyfish.

Localization

UI_Text

New = jobqueue_no_more_slot_storage, jobqueue_no_more_slot_production

Release Note : Version 0.9.1.2 02 Dec 2015

- Fixed : Sprite bug in Spirit plaza.

- Fixed : Casino bar light bug.

- Fixed : Some highlight sprite bug in chairs and beds.

- Fixed : Some beds not able to sleep.

- Fixed : Multiple bashing on recycle all button causing more yields than it should.

- Update : Slightly longer time for farming and mining (as per suggestion)

- Update : All gem containing jewelleries are now misc items. Recycling them will yield the gems instead.

- Update : Added drawers to some desks and stands you find in the fancy rooms.

- Update : Reduced range of mobs idle sound from 9 to 5 tiles.