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New Central control map

Release Note : Version 1034 13 Feb 2016

BETA

- Fixed : Warning UI popping up during loading level screen.

- Fixed : West's vision range not changing according to the zoom level.

- Fixed : Temperature recovery rate was totally wrong.

- Updated : New Central control map layout! Added remote control room for production. It works the same as remote mine and farm. It needs to have level 2 software on the engineering to work. Previous save game will have old Central control map for compatibility.

- Updated : Weapons stat balancing and adjustment.

- Updated : Slight more optimization for mobs not nearby player.

Release Note : Version 1033 11 Feb 2016

- Fixed : Interact Icon is persistent when switching from one object to another.

- Fixed : Murray Space Center door sprite bug.

- Fixed : For perm death continue button is not disappearing.

- Fixed : Possible fix for inventory lower bar overlapping with the last slot.

- Updated : Updated corridoor room pieces so that they have more balanced mobs spawn. This will also help with massive number of mobs waiting outside the first stairs door.

- Updated : Perm death is now optionally selectable at the start new game UI.

- Updated : Performance optimization for mobs not nearby player. This method uses hard culling so there could be some bugs relating to this.

- Updated : AI update for spitter class mobs. It will try to get close to the player so that it doesn't get stuck in the corner, and has relatively weak melee attacks when close to the player.

- Updated : Tweaked shoot rate and damage value for all ranged weapons. Pistols and shotguns shoot faster with less damage. Pistols builds up heat quicker. SMG damage is higher for lower tier and lower for higher tier. Plasma launcher has faster firing rate for higher tier.

- Updated : Disabled cycling gathering minigun game play to properly test the new weapon balance. Sorry boys!

The new weapon balance is very experimental. So they are subject to change.

Release Note : Version 1032 10 Feb 2016

- Fixed : Hover tool tip not working.

- Updated : Updated French localization.

- Updated : All tool tip stats are round to nearest integer instead of trunc.

Release Note : Version 1031 09 Feb 2016

- Fixed : Overlapping containers in shopping plaza room.

- Fixed : Slight icon issue when viewing container and then non container close by.

- Fixed : Disabled the power recharger icon on section status, because it was dropped some time ago.

- Fixed : Removed two rooms with medium bag spawning.

- Updated : Changed font used for French language.

- Updated : Possible fix/re-enforcement for continue button for warning UI not being selected when using controller.

- Updated : Changed version number from 1.x.x.x format to 1xxx format. This is to prepare for the upcoming updates and it will be used to do some backward compatibility.

Release Note : Version 1.0.3.0 09 Feb 2016

- Fixed : Level number text not showing for the first time opening crafting ui.

- Fixed : Cosmetic - Research/Manufacturing complete titles reversed

- Fixed : Spliting a pile does not work as intended

- Fixed : Non-interactable console in elevator control room (for future new games)

- Updated : Implemented multi level zooming. Also reduced the highest zoom level down as it seemed to be unnecessary too high. Also hopefully this solves issue with visions leaking out causing the map revealing to be messed up.

Localization

UI_text

new = system_Lv

if localized version of short abbreviations Level (Lv) is the same as English (Lv) then there is nothing to change.

Release Note : Version 1.0.2.9 07 Feb 2016

This update has got mostly to do with controller. Reflecting recent feedback from one of the review. Thanks!

- Fixed : Controller selection issue with inventory. (selection sprite)

- Fixed : Losing inventory selection on any of production completion notice.

- Fixed : Showing minimap immediately after loading a new level causing it to reveal all for a brief moment.

- Updated : Implemented some dead zone for moving with controller. This should help the controllers with less accurate calibration.

- Updated : Inverted controller direction for panning mini map. Hopefully for the last time!

Release Note : Version 1.0.2.8 06 Feb 2016

- Fixed : Fix for Italian lauguage option causing main menu to not function properly after restarting the game.

- Fixed : Minor UI fixes.

- Updated : Game over continue now opens up save slot choice UI as requested.

- Updated : Russian and some English update. Thanks to everyone contributing.

I really want to say that our team of passionate players who are responsible for the localization of the game.
It's is a lot of work, and while we know that sometimes, the translation may not be perfect.. but I am sure there are many of us who appricate it more than otherwise. Please keep going as long as you can!