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Release Note : Version 1.0.2.7 06 Feb 2016
- Fixed : Possible fix for follow up log not spawning for engineering chip 3
- Updated : Adjusted melee attack speed, added critical damage chance.
- Updated : Adjusted stats on suits.
- Updated : Pistols has base crirical chance now.
- Updated : Increased knock back for shotguns.
- Updated : Adjusted effectiveness of the medial kits.
- Updated : Copntamination has more direct influence over natural health regenration.
- Updated : Adjusted spawn chance of food and drink, upped need for their rate.
Release Note : Version 1.0.2.6 06 Feb 2016
- Fixed : Wrong speech timing for recharging powerpack when using shotgun.
- Fixed : File renaming bug when there are already new save game named file when there is also old save game file exist.
- Updated : Slightly reduced cost of decontamination pills.
- Updated : Updated French.
- Updated : Enabled Italian language support! Huge thanks goes to Vecna for this one!
Release Note : Version 1.0.2.5 05 Feb 2016
- Fixed : O2 and temperature recharger's level increased when their generators weren't fixed.
- Fixed : Initial stairs room had unit generator in it! dho! removed!
- Updated : Better default item spliting number as per suggestion.
- Updated : Made the first log to force pop up.
- Updated : Different color coding for different ranged weapon cores.
Release Note : Version 1.0.2.4 05 Feb 2016
- Fixed : Save game progress lost when you load auto save game and then try to save back to norml slot.
- Fixed : Sometimes the spitters can be bugged during invasion and do not move into the generator room, causing infinite invasion process.
- Updated : Possible performance improvement for the levels with many mobs. This optimization is on playing back the animation of the mobs when it is not seen by other cameras. ( And when player is far from them). Making the only mobs within certain distance to the player will start playing its animation.
Release Note : Version 1.0.2.3 04 Feb 2016
- New : New Tram/Tube storage! I have enabled this only on the easy mode. Limited to 15 slots. This is experimental and whether it will be implemented to the other difficulty level or make it a choice in the starting option will be remained to be decided.
- Fixed : Some miss-placed wall tile in Casino room type.
- Fixed : Saving progress on the normal save file was not working when auto saving was enabled.
- Fixed : Generator overheating text bug.
- Fixed : Generator overheating warning not popping up after occurring once and then reloading the game.
- Fixed : Some bad overlapping UI for generator and invasion progress with other UI elements such as container.
- Updated : Adjusted rate for piss and dump a bit.
Localization
UI_Text
New = storage_tube_title
Release Note : Version 1.0.2.2 04 Feb 2016
- Fixed : Old save game not renaming to the new format properly.