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Lunar new year sale!

Chinese new year sale is on Steam. For those of you who missed oppertunity to purchase on the release discount, now it is your chance!

Release Note : Version 1.0.2.7 06 Feb 2016

- Fixed : Possible fix for follow up log not spawning for engineering chip 3

- Updated : Adjusted melee attack speed, added critical damage chance.

- Updated : Adjusted stats on suits.

- Updated : Pistols has base crirical chance now.

- Updated : Increased knock back for shotguns.

- Updated : Adjusted effectiveness of the medial kits.

- Updated : Copntamination has more direct influence over natural health regenration.

- Updated : Adjusted spawn chance of food and drink, upped need for their rate.

Release Note : Version 1.0.2.6 06 Feb 2016

- Fixed : Wrong speech timing for recharging powerpack when using shotgun.

- Fixed : File renaming bug when there are already new save game named file when there is also old save game file exist.

- Updated : Slightly reduced cost of decontamination pills.

- Updated : Updated French.

- Updated : Enabled Italian language support! Huge thanks goes to Vecna for this one!

Release Note : Version 1.0.2.5 05 Feb 2016

- Fixed : O2 and temperature recharger's level increased when their generators weren't fixed.

- Fixed : Initial stairs room had unit generator in it! dho! removed!

- Updated : Better default item spliting number as per suggestion.

- Updated : Made the first log to force pop up.

- Updated : Different color coding for different ranged weapon cores.

Release Note : Version 1.0.2.4 05 Feb 2016

- Fixed : Save game progress lost when you load auto save game and then try to save back to norml slot.

- Fixed : Sometimes the spitters can be bugged during invasion and do not move into the generator room, causing infinite invasion process.

- Updated : Possible performance improvement for the levels with many mobs. This optimization is on playing back the animation of the mobs when it is not seen by other cameras. ( And when player is far from them). Making the only mobs within certain distance to the player will start playing its animation.

Release Note : Version 1.0.2.3 04 Feb 2016

- New : New Tram/Tube storage! I have enabled this only on the easy mode. Limited to 15 slots. This is experimental and whether it will be implemented to the other difficulty level or make it a choice in the starting option will be remained to be decided.

- Fixed : Some miss-placed wall tile in Casino room type.

- Fixed : Saving progress on the normal save file was not working when auto saving was enabled.

- Fixed : Generator overheating text bug.

- Fixed : Generator overheating warning not popping up after occurring once and then reloading the game.

- Fixed : Some bad overlapping UI for generator and invasion progress with other UI elements such as container.

- Updated : Adjusted rate for piss and dump a bit.

Localization

UI_Text

New = storage_tube_title

Release Note : Version 1.0.2.2 04 Feb 2016

- Fixed : Old save game not renaming to the new format properly.