
Shopping System
Characters now intelligently shop based on their personalities and needs
Empathetic characters get better deals through smoother negotiations
Different factions offer unique items based on your relationships
Merchants now keep much larger stock to meet demand
Idle Mode
Your party now adventures completely on their own! They’re basically playing the game better than you now. Congratulations, you’ve been replaced.
AI automatically chooses appropriate dungeons based on character levels
Characters return to town when dungeons are cleared
Smart exploration based on individual personality traits (some love wandering, others prefer efficiency)
Skill Changes
I was lazy this patch notes. so sue me! Anyway, pretend I wrote a paragraph here about balance philosophy or something.
Air Dart: More powerful but with longer cooldown for tactical timing
Aqua Bolt: Slightly less damage but more consistent cooldown
Kitsune characters gain 20% bonus damage with fire-based abilities
Overall skill scaling adjusted for better late-game progression
Combat
Characters now pick their targets better. Maybe your owner will finally stop attacking you! (One can hope)
I have once again, attempted a fix to exploration. Much like Herobrine however, I fear the bug is too deep or I am too stupid.
Enemies now chase you down! Death count has increased by 150%! At least, for the pet's who were stupid enough not to hide behind their owner.
You get revived faster. no down time for you!
User Interface
I am told I use the exclamation point a lot. I think I don't use it enough!
Inventory has even better tooltips! What do you mean I should be making the game, not designing tooltips?
Skill buttons now show cooldowns!
Scrollable menus for better organization
Clearer visual feedback for different item rarities
The Etcetera tab
More gold now drops from chests!
BUG FIXES
Fixed characters getting stuck during exploration
Resolved various interaction and targeting issues
Improved visual clarity with fog of war
Multiple stability improvements
Fixed various item duplication and equipping issues
