
We’ve fixed a number of bugs and critical issues in online. Low-tier loot will no longer disappear, blueprints won’t request more materials than needed, and you don’t have to worry about deadlocks during online sessions anymore!
Fixed an issue that caused the game to completely freeze during online sessions.
Fixed an issue making low tier spawned loot disappear as it was spawned.
Fixed an issue causing the blueprint yard to consume extra stacks of material when filling the needed blocks.
Fixed an issue which saved and rewarded all server’s vehicles to the clients.
Fixed the spaceship sliding away from below the player when connected to an online session.
Fixed a controls issue with the speeders and vehicles when pausing the game with controls active.
Removed the interaction indicator for online clients with pirate ships.
Fixed the missing HUD markers of pirate ships for online clients.
Fixed an issue causing the FOW and Markers of a planet to show up for another planet.
