This update includes various bug fixes and QoL updates, including:
The controller bugs previously occurring on the PC and Mac versions have been fixed. The previous bug on the PC version required disconnecting and reconnecting the controller before input could be received, the Mac version bug made the controller not work at all. Both versions now fully work with controller input.
The Demo version is now compliant with Unity's recent security patch update.
Improved NPC processing performance
Per player feedback, the Scarecrow's speed/difficulty settings have been reversed; so now the scarecrow moves faster on easier settings, and slower on faster settings. This results in more frequent confrontations with the Scarecrows, but makes it faster (and easier) to repel them.
Fixed some audio/music bugs found with various enemy attacks throughout the game.
Made some fine tuning/adjustments to the final boss battle, including increasing the player's default speed to sprinting once the battle has commenced.
New Hint Cards added for the Dust Devil and Ophanim.
Improved randomization of Collectible Object locations
Added mouth lip-synch animations to the Black-Eyed Children
Various save/load bugs
Various UI/other gameplay improvements and fixes
