
We've just posted our third update, v1.0.6!
We didn't do an announcement for the second update which we posted last week, because we were trying to get one more thing fixed and thought we would be patching again quickly. That ended up becoming a more involved system than we expected and here we are. We have learned our lesson and plan to announce all updates in the future.
So rolling together the last two updates, the changes include:
- New version of the PA voice over system - there were shortcomings in the old design that made certain lines play much more frequently than was ideal, and other lines would almost never be heard. The new system will actually remember what lines were played in all the games you have played (not just the current one), so you won't hear lines again for a much, much longer time.
- As part of the above, you will also hear "The Working Song" a lot less (one of our more persistent requests...)
- Some other logic changes that make sure each game you start has guaranteed differences from your previous game. Previously, some unlucky players would get served up a very similar game twice in a row.
- Vsync options on the Graphics settings screen. We have more graphics settings updates planned, let us know if there is another that is high priority for you.
- Tuned deadzone and made some other adjustments when playing with controller - this is a work in progress with some other planned controller improvements coming.
- Made the "The Unknown Unknown" achievement easier to get - a bug before meant that if you talked to a friendly character, that would count against you getting this achievement. We also fixed a few other minor achievement bugs.
- Improvements to our Japanese translation.
Next on our list is a change to the ending logic, where knocking out Isaac or Rebecca may be counted as killing them when it should not. This is a much requested fix, and we started looking into how to fix it properly. The ramifications on the game logic are a bit more than we expected, so we wanted to get this patch out first, and now we'll be tackling this logic problem next.
You should automatically get this build - if you want to check that you have the latest, go look on the Settings screen, where you should see the version number Sv1.0.6 in the upper left corner
As always, let us know what you think of the changes as we get started on the next set.
- Richard