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We Open Our doors on August 2nd!

Hello everyone,

The long awaited day is finally almost upon us - mark your calendars for August 2nd. I'm happy to announce that you will be able to infiltrate our always changing jungle cult compound next Friday, when we will be shipping the full version of The Church in the Darkness on Steam!

To commemorate our launch, above you can see a new painting for the game from our artist Jason Bennett. And if a good launch trailer is more your speed, cult leaders Isaac and Rebecca have a message they want you to hear in our launch trailer:
https://www.youtube.com/watch?v=-iBS5Tp5NWA

We're just putting the finishing touches on the PC/Mac build right now, polishing the keyboard remapping that we wanted to make sure was in the Steam version. We'll also be shipping with Chinese, Russian, and Japanese language localization, all of which helps us get more people into our jungle.

I know we've kept you waiting a really long time for this game and we appreciate your patience sticking around for our lengthy development. In that time, we've added lots of features after rounds of playtesting. For a few examples, on the narrative side, we brought in a conversation system and put extra care into refining our endings. Or the gameplay side, we refined our difficulty levels and implemented a system to unlock additional content for each successive run through the game.

They tell me I'm supposed to tell everyone to Wishlist the game, but I doubt you'd be reading this if you haven't already Wishlisted, so thank you for that! I'm also happy to say if you pick it up during our launch week, you'll be able to get a 20% launch discount, bringing the game down from $19.99 to $15.99. You'll also be able to pick up our True Believer special edition with the full 28 song soundtrack and a collection of behind the scenes videos we've assembled that we think you'll enjoy.

We are so eager for you to explore Freedom Town. If you're as eager as us, picking the game up on launch day August 2nd will help us get the word out about the game, which in turn helps us support post-launch content. We'd love to continue enhancing the procedural systems, game balance, and hopefully add more languages.

But most of all I want to start hearing back from you what you find when you go venturing into the cult compound in the jungle. Which version of the story did you get? How many endings did you achieve? What difficulty did you do it at? Tell us about all the surprises along the way. We think you'll find it was worth the wait.

- Richard
Director/Designer/Writer on The Church in the Darkness