
We have launched! After our lengthy development, it is great to see people trying out the game and finally getting to figure out what is going on in the jungles of Battuela.
Thanks to those of you who already picked up the game! To those of you who maybe have it on your wishlist but haven't yet, remember we have a 20% off discount just for launch week, so now's a great time to start your infiltration of Freedom Town.
Thanks to Blonde Viking (Will) and Rangutang (Geoffrey) who streamed the game on our store page on launch day (and which we have been repeating since). They're lovely people and if you want to go check them out on their own channels: https://www.twitch.tv/viking_blonde/ and https://www.twitch.tv/derangutang
Launch day is a lot of frantic things going on as you can imagine, but now that we are one day in we're reviewing the feedback and looking to work on our first update, focusing on quality of life improvements that will help everyone out as you try to seek out more narrative. In any development cycle, there's things that you want to do that you simply don't have time to. And for a very small team, The Church in the Darkness is a complex game with lots of moving parts. Now that we're getting your feedback we're going to prioritize the top things to improve. I've started a thread in the forums for just such feedback: https://steamcommunity.com/app/339830/discussions/0/1643170269575444394/
If you like the game a steam review is most appreciated. And if there's something that bugs you or feels broken, let us know in the comments below or on the forums and we'll see what we can do to fix it.
Thanks everyone!
- Richard
Director/Designer/etc