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VEGA Conflict Update Notes 12/07

Rebels!
VEGA Conflict will be going down for an update on 2016-12-07 at 8PM Pacific Time for an update.

This release includes the following features, bug fixes, and tunings:

  • Support for the December Redemption Event
  • New Reusable Blueprint weapons:
    • Piercing NET Torpedo
    • Brutal Echo Ray

  • Added support for Alien Decimation
  • Resolved an issue that prevented grouped ships from holding formation
  • ‘Under the hood’ changes to ship AI

    • The team has changed how the AI performs in certain circumstances
    • The new AI should behave as closely as possible to previous AI, but with some changes with how AI prioritize targets
    • Be on the lookout for subtle changes in behavior
    • These changes will allow us to implement more interesting/fun/challenging combat behavior in the future

  • Implementation of the Blueprint Drop Changes detailed here
  • Revamped blueprints dialog
  • The Javelin crafting recipe has been added to Workshop Level 9
  • Fixed an issue that prevented Resource Asteroids from spawning correctly
  • Civil War points will be awarded based on actual damage dealt

    • The battle’s victor will receive a points modifier. This is currently set to 20%
    • There is a mechanic to discourage exploits, but details will not be available to discourage workarounds.

  • Updating high-level fleets to 35/35/30 resource split continues.

  • Changed Storm Driver Turret max range to 8400m*
  • Tweaked Unstable Reactor to do slightly less damage
  • Arc Missile Turret DPS boost*

    • Arc Missile Turret 1 - from 62 to 84
    • Arc Missile Turret 2 - from 102 to 132
    • Arc Missile Turret 3 - from 175 to 210

  • Increase Resource Miners*

    • Level XI
      • Internal Storage from 1030400 to 2160000
      • Mining Rate from 27500/h to 60000/h

    • Level XII

      • Internal Storage from 1803200 to 4500000
      • Mining Rate from 33000/h to 85000/h


  • Added an additional armor slot to Bridge 6*
  • Added an additional shield slot to Bridge 7*
  • Skirmish Armor has been changed to give 10/15/20% resistance to Explosive and Energy damage*

    *These changes will require a client update before they are displayed in-game, but the new stats will be in effect immediately following the update.