QoL changes:
-Game has three separate modes of combat:
(Default) ARPG style.
Control 1 player in continuous mode, with (upto-15) party members supporting you automatically based upon your party settings.
Turn-Based + Party AI.
This mode is just like ARPG style but the game pauses when it's your character's turn. Party members will automatically support based upon your settings.
Classic Turn-Based (Turn-Based + Party Manual).
Control every player when it is their turn to move. It will automatically switch to the party member whose turn it is.
-If a player is stunned and cannot move/act it is now shown more clearly.
-Made party attack notifications clearer when left-clicking on an NPC.
Gameplay changes:
-NPCs that join the party move faster than when they are not in the party
