UI changes/QoL fixes
-Added mouse-float information for NPC targeting, and hotkey clarity
-Added left-click to directly attack a targeted NPC, only if hostile to you. This adds a more action-oriented feel.
-Removed janky mouse movement (temporarily)
-Removed Permadeath due to player feedback
-Increased character roster to 16 from 14
-Made Intro screen less ugly, if that’s possible.
-Fixed dialogue errors
Gameplay changes/fixes
-Evade tweaked to make combat miss less often in the early game
- Will plan on adding tutorial in future patch
Zone/Area Updates
-(UNFIXED) Elsyth Abbey and Thieves' Guild stores requires one to enter/leave the first time to work properly.
Item Updates
-None
Quest Updates
-None
NPC Updates
-None
Future additions to tentatively come in later patches:
-Zone/Area: Tomb of the Nemi'Saan
-Zone/Area: Elsyth Abbey
-Zone/Area: Unsacred Crypt
-Quest: White Rune
-Quest: Yellow Rune
