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Version 3.2 - Weekend Update

So we are finishing up getting everything polished up, and we had some FPS bugs that we fixed. We decided to do an update, before we update the new worlds. Here's what we fixed.

- Polished jumping and wall grabbing mechanics
- Speed up all worlds so they run at a faster fps ( still having issues with certain computers still running at a low fps, its an engine issue we are trying to solve)
- Polished up all stunts, getting ready for achievements. Big worlds have 6 stunts small worlds have 3
- Fixed some of the survival rounds where the AI would stay outside the map and shoot you.
- Fixed some glitches and exploits
- Fixed MP coop volumes, where you would teleport around.
- Fixed disappearing Ai in places.
- Added a new emoticon :flagukraine:

Next up will be our world update, all worlds are made and bug tested, we are fixing code, and adding a couple special things as well as figuring out an ending. We should be ready for the new worlds in a couple weeks, just want to make sure that we provide the best we can.