Latest Update:
- Non-Open Travel: there is now an option to restrict troop travel to only your territory/enemy territory. Please note that Scouts can still travel everywhere.
- Leader Capture: takes wood, iron, stone & food as well (not only gold).
- AI Bugfixes (for new map): building Harbors, Fishing Boats & Transport Ships now!
- AI Bugfixes (for new map): fixed errors & slightly improved "intelligence" (assets distribution).
- Mediterranean Sea (1.0.4): Balancing Wood -> ships cost more wood to build & also wood production reduced (was too much).
- Mediterranean Sea (1.0.4): Balanced troop costs & consumption.
- Mediterranean Sea (1.0.4): Village graphics improved.
- Mediterranean Sea (1.0.4): Scenarios default to non-open travel. Check "Open Travel" during game setup to re-enable.
- Game Listings: show a '*' for games where clans are allowed.
- Download Latch: will be hidden during game-play (no worries, will still continue downloading in BG!)
- Bugfix Taxes: setting the taxes to 0% or 150% had lost it's effect (in last update).
- Bugfix Crashes: connection I/O objects were not properly synchronized resulting in crashes (bugfix attempt).
- Bugfix Crashes (e.g. "Ancient Patience") for some games that ended & had coin gambling!