Latest Update:
- Balancing: Administration cost was far too low in the last update. Has been greatly increased!
- Movement: updated the movement functionality to allow for flying, ground level and underwater units to pass each other. Although tested, there might be some initial bugs!?
- Unit Selection: improved display of actively selected unit (yellow BG).
- Destroy Roads: functionality added allow destruction of roads (cost money).
- Random Games (single player): a new dialog allows selection of AI difficulty and objective now!
- Mediterranean Sea 1.0.2: functionality to destroy roads added!
- Mediterranean Sea 1.0.2: harbors can now host 4 units (rather than 1 only) and can be captured.
- Messaging: the messaging system now shows the unread count by default (ditto it was before). To enable the [Done] button to mark messages as read manually, go into your account settings (via cog-icon in chat) and enable the [Done] button. That way, you can track messages better you haven't responded to.
- Chat Broadcasts: shows the turn number also if a game has started (shows nothing if still in setup).
- Map Downloads: maps can now be rated :-D
- Map Downloads: maps can now (a) be sorted and (b) be searched by name :-D
- Map Downloads: display improved for small screens. Also fixed for large screens (line breaks).
- Maximum Turn: the new minimum max. turn that can be selected is 20 (was 10 before), to prevent people from gambling the system.
- Minimum Turn Duration for Slow/Longhaul Games: minimum is now 8h/turn (compared to 12h/turn before). Please be aware that if you sleep more than 8h per day, you will potentially lose games!
- Modding: functionality for fuel consumption added for upcoming modern scenario (/w tanks etc.).
- Modding: ancient harbors can now host 4 units (rather than 1) and can be captured.
- AI Bugfix: first nation in a game would not move at all in first turn under certain circumstances.
- AI Bugfix: the AI would not do anything if there were no settlements available in a map.
- View Games: button renamed to "Play Games" -- hopefully players will be able to find games now!?
- Translations: updating existing translations will only pay 1 coin per fix (independent of the word count) to combat false submissions to gain coins only.
- Translations: the last author for an existing translation will be listed if the information is available. That's to track down players that submit bad translations. Be wary!
- Translations: latest translations added. Thanks :-D
- Translations: "Albanian" added, which is now also available for translations!
- Translation Glyphs: update for Hebrew & Chinese.
- Volume Slider (Music/Sound FX): adjusted to better represent the actual volume (changed from linear to exponential!).
- Admin (Officers): promo code generator also offers 250 coin promos (use for name changes as needed!).
- Admin Function (moderators): query promo deal redeem status information via terminal.
- Admin Function (moderators): functionality to view a user's purchases (should not give "no access" anymore).
- Admin Function (Officers/Dev ONLY): option to add/subtract coins from an account via terminal.
- Admin Function (Officers/Dev ONLY): option to add/remove products from an account via terminal.
- Bugfix Happiness: if there are no settlements, the happiness is fixed at 100%.
- Bugfix Trafalgar Map: ships should now move (although needs more tweaking in the long-run).
- Bugfix Crashes: while removing non-existing image from texture atlas.
- Bugfix Crashes: clicking the auto-translation button in the language center.
- Bugfix Crashes: adding a 'null'-GUI child to a GUI group was crashing the game (ignoring it now).
- Bugfix Crashes: when displaying the final results screen (and some users were 'null').
- Bugfix Crashes: when changing commerce tax levels (entry was not ready yet/gone already).