Lots of stability fixes from today's work, enjoy! =)
FIXES
- Fixed incorrect spawn point in the Factorum Furnace that caused player to spawn under the ground.
- Holding a holdable rock in some sequences such as cutscenes can no longer make the player unable to use other objects.
- Fixed reloading save files sometimes increasing the player’s max health.
- Fixed the Mushroom House’s unlock sequence.
- Improved the level collision surrounding the first Polto fight in the Abandoned Town to address an issue with them getting stuck behind walls.
- Fixed several possible issues with the Pyramid Boss Fight, including eyes sometimes spawning inside blocks and respawn points being set in the wrong place.
- Fixed several possible issues with the Final Boss Fight, including crystals not respawning, vulnerability stage not activating and restarting the fight causing issues.
- Fixed text rendering errors on the trio of Witch characters.
- Fixed a missing texture on the health pickup particle effect.
- Fixed an order issue with Nyona’s dream sequences that could cause the wrong conversation to take place.
- “Meet the Old Hoarder” achievement is now correctly hooked up.
- Boss Health Bar at the end of the Sewer Canals can no longer get stuck on.
IMPROVEMENTS
- Improved clarity of the Duelist Chamber sequence in the Pyramid Stacks.