Day one hot fixes!
- Fixed a bug that caused you to respawn ahead of yourself in the Sewer Canals. (Thanks Steam user FafnirChaos!)
- Improved flow of events for some puzzles and sequences in the Factorum.
- Lowered volume of dialogue blips. (Thanks Steam user Dillon!)
- Cleaned up how the player walks out of some level transitions.
- Adjusted props in the Pyramid Exterior to look less repetitive.
- Fixed an issue with one of the Factorum boss' attacks staying on too long.