To begin with...
Shoestrings Story (Japanese version) is finally complete!!

We started conceptualizing the game in 2021, finished the story and character designs, and began full-scale development in 2024. After countless sleepless nights and a development period that spanned roughly a year and a half, the visual novel “Shoestrings Story” is finally complete.
Thanks to your support, we were able to stay motivated throughout the process.
We sincerely appreciate your continued encouragement.
And now...
The crowdfunding campaign has begun!
Although the Japanese version is complete, the game contains over 200,000 characters including system messages, making the translation extremely costly.
A few days have passed since the campaign launched, and already 7 people have backed the project, bringing us to 9% of our goal. I was worried it might stay at 0%, so I’m incredibly grateful. Thank you so much.
Now, let me explain the key feature of the crowdfunding platform we’re using KICKSTARTER.....
If the goal is not met, all funds are returned to the backers. I won’t receive a single yen!

There are two types of crowdfunding models:
All-or-Nothing: If the goal isn't reached, the funds aren't collected, and the project doesn’t need to be completed.
All-In: Funds are collected even if the goal isn't reached, and the project must be completed.
KICKSTARTER only supports the All-or-Nothing model.
Now you understand, right?

The crowdfunding page is here! Your warm support would mean the world to me: https://www.kickstarter.com/projects/kittypool/localize-shoestrings-story-into-english-and-chinese/