Fixes:
- Experience is now distributed correctly when in party.
- Animation bugs fixes.
- Performance issues fixes.
- Quest fixes.
Improvements:
- Karma system added (internally, no display in UI yet).
- PvP zones are added (placed around flags) - no penalties and karma loss for killing any player there.
- A PvP rating system is added: daily, weekly and monthly tops with rewards.
- An option to abandon quest is added.
- Chat settings window is added, available by pressing the "bubble" button in chat.
- Tabs in chat can be closed by clicking them with middle mouse button.
- Clan seizing a territory now gets rewards.
Balance changes:
- Penalty for dying is set to 1% experience, 3% equipment durability.
- Penalty for dying (for player killers with red status) is set to 2% experience, 5% equipment durability.
- Killing a player which has white status results in -100 karma. 50 karma points are regained upon death and 100 points are regained each hour.
- Maximum party size set to 10.
- Minimum PvP match configuration set to 4x4.
- Loot and black market are rebalanced.
- Crafting recipes can be bought from traders or got as daily quest rewards.
- Dexterity stat now applies to sprint speed.
- Weapon balance changed slightly.