Hey everyone 🪲🐝☀️
I got some nice feedback on the demo, thanks a lot!
This update focuses on team selection and overall collection UX improvement.
Feel free to use the Steam forums or Discord to report any bug you find or give me some feedback!
New features
- Heavy rework of the team selection. You can now select or unselect bugs for your battle team without opening each bug panel. It's also easier to clear your whole team to select a new one.
- You can now sell multiple bugs at once directly from the collection by using a new quick action menu.
- New cute cursor.
- You can now catch bugs with the spacebar.
- You can now skip the post capture size bar animation by clicking anywhere or pressing the spacebar.
- The "new" tag will also appear in the bug panel the first time you look at bugs that you just caught.
Balancing
- Opposing team will now always get the first push. I'll work back on this for the full game but having it as random without a proper UI to show it felt bad and could lead to some underwhelming fights.
Bugs and fixes
- Fixed Kim's name (was called Jun 2)
- Fixed a typo. (specy => species)
- Fixed level up animation (title was not bouncing as expected)
Other
- Changed the "Battle Selected" icon for two cute little swords instead of a boring checkmark.
- Games now run in the background, music won't stop if you do something else like manage your chat while streaming.
- Removed "base stats" sort options from collection to keep things simple.
- Upgraded to latest Unity 2022.3.58f1 to avoid crashes during build and potential in game crashes.
Have a nice day 💌
