Winter has arrived in Raiders Rise, and it brings more than snow: this season comes with a brand-new update packed with improvements, new enemies, refined gameplay… and a special community Play Session to celebrate it!
The session begins on Friday, December 5th at 17:00 CET, and at 18:00 CET we’ll go live from the studio, streaming the on-site play session with the participants selected through our social media call.
And yes—there will also be a giveaway of 3 Steam gift cards (20€ each). To join, simply hop into our Discord and follow the instructions in the event channel.
✨ What to Expect in This Version?
This event coincides with the release of Update 0.7, one of the biggest polish updates we’ve done so far. Nearly every part of the game has been touched—from combat responsiveness to animations, levels, UI, performance, enemy logic, and navigation—preparing Raiders Rise for its upcoming milestones.
Here’s a breakdown of what you’ll be able to try during the Winter Play Session:
🧊 NEW Winter Customization
To match the season, we’re introducing the first iteration of the Raiders Profile, a basic but fully functional system that finally opens the door to true character customization.
During the Play Session, you can try:
5 new skins (temporary, for testing)
10 new chromas
Early customization for emotes
Sprays selection (still in development)
For this version, you’ll also have access to six playable Raiders: Atabusk, Jerar, Maya, Jak, Kathy, and Snowbird, each featuring an exclusive winter skin and their own chromas.
🎮 Polished Animations & Raider Gameplay
A huge animation pass across many characters, including: Jerar, Kathy, Sky, Vode, Jak, Nikky, Lence, Maya, and Attabusk.
Improvements include:
Fixed blending
Proper walk/run cycles
Polished VFX for abilities and ultimates
Normalized movement speed
Corrected dash, ultimate, debuff and visual edge-cases
🗺️ Level Reworks, Colliders & Navigation
Most levels received a significant update:
Train, Hallway, Maze, Coral, Urban, and Planet areas reworked
New blockers, improved exits, updated door logic
Adjusted chest/crystal/super-chest placement
Bullet and player colliders rebuilt
Smoother edges (no more getting stuck!)
Navigation meshes recreated across the game
Fixed bullet-blocking walls + unintended occlusion
💼 UI, Shop & Battlepass Refinements
Smarter upgrade system: equipped perks appear less frequently
Better “cannot purchase” feedback
Shop rolls now persist across shops
Cleaned up visuals and prefabs
Battlepass updates:
New review popup
Late reward screen
Claim-all button
Fixed premium mission logic
General UI cleanup and controller navigation improvements
⚙️ Performance, Stability & Misc
Major reduction in performance spikes while loading configs
Improved bot behavior
Fixes for late-join interactions
Cursor visibility issues fully resolved
Massive project cleanup of unused assets
Unity upgraded to 6000.0.58f2
🎁 Giveaway During the Play Session
To celebrate the update, we’re hosting a special giveaway:
🎉 3 Steam Gift Cards (20€ each)
To participate:
Join our Discord
Follow the instructions in the event channel
❄️ See You on Friday!
Get ready to experience Raiders Rise at its smoothest, cleanest, and most polished state yet— and to dress your Raiders in true winter style.
We’ll see you at the Winter Play Session! ❄️🛡️🎮
