Source: Steam Community (opens in a new tab)

Improvements & Changes:
- The Fade Transition when entering a level now works as intended.
- The UI has been redesigned to better fit frame boundaries, with updated fonts for improved readability.
- The Settings menu is now accessible directly from the in-game Pause Menu.
- Muffins now bounce higher, making it easier to access certain areas.
- The second "Yeast of Power" now displays the correct button prompts.
- Bradley’s Idle Animation has been fixed to loop.
- The Ranged Enemy now uses the correct texture for its body.
- Level 1 Calories now display correctly in the door pop-up.
- The Quit button in the Pause Menu has been updated:
- While in a level, it returns players to the Hub.
- While in the Hub, it takes players back to the Main Menu.
Level Adjustments:
Level 1
- The large moving platform now pauses briefly at its endpoint, giving players more time to jump off.
- A platform in the Breadcano section has been adjusted to prevent it from moving through an invisible wall.