The nefarious Villains of the Multiverse conspired to cause several bugs in version 2.5. The stalwart heroes at Handelabra have dealt them a crushing blow!
- Smoldering Crystal can no longer be added to a hero's hand if they don't actually take damage. No free lava!
- Santa Guise doesn’t make Greazer run away when he opens presents anymore. Presents for all!
- There was an infinite loop situation with Cryo Bot, Impeccable Pompadour, and Fixed Point. Now Impeccable Pompadour only reacts if it has more than 0 HP.
- There was another infinite loop with A Good Time Span and increased damage. Now A Good Time Span only reacts to damage coming from targets other than La Capitan.
- Some cases where Prime Wardens Tempest’s innate power could cause a freeze or be unaffected by damage reduction have been corrected.
- Espionagent now only provides immunity to damage from targets (not non-target cards).
- Improbable Grapple no longer causes a freeze when Fright Train is incapacitated during its effect.
- Heroes Unallied no longer triggers on 0 damage.
- Several of Parse’s cards are fixed to work properly when a Magma Crystal is discarded.
- Some timey wimey wibbly wobbly stuff with La Capitan’s Throwback and Stitch and Time has been sorted out.
- Citizens Hammer & Anvil now behave properly if one of them is removed from the game. They’re not happy about it though.
- When Glamour is preventing damage redirection because Tachyon is active in the game, it is now shown in the damage preview in most cases. More complex cases will be handled in a later update.
- Plus many more small bug fixes too numerous to list.