New Hero Progression System — Resolve Level Unlocked!
🧠 Earn Echoes to Unlock Cards
At the end of each run, the Echoes of Memory you collect will now also contribute to increasing the Resolve Level of the hero you played.
🔓 Leveling up Resolve unlocks new cards for that hero.
We’ve chosen to lock certain cards early on — not to restrict player freedom, but to offer gentle progression and onboarding.
Some cards are more complex or situational, and may be difficult to utilize early on.
As you level up, you’ll unlock cards with internal synergies and theme-based mechanics,
encouraging you to explore new builds and playstyles.

🃏 Card Adjustments
🧘♀️ Focus: Duration 4 → 5, Now gains Preemptive when upgraded
💭 Traumatic Memory: Upgrade draw 1 → draw 2
🕰️ Recall: Duration 1 → 5
🔪 Sharpening: +2/+3 ATK → +3/+4 ATK
🌿 Crimson Thorn: Self-Bleed 4(6) → 2(3)
🤸♀️ Roll and Evade: +3 Agility → +4 Agility
😖 Pain Emerges: Manual draw → Auto-draw from random draw pile
💉 Rapid Recovery: Upgrade draw 1 → draw 2
👹 Enemy Adjustments
Lowered HP for the following enemies to ease early game difficulty:
Sailor
Pirate
Serpentkin
