Hello everyone,
In version 0.9.0.1 we have added a global chat / lobby where all players are able to chat with each other before they create any games. When a game is started, a link will be automatically posted to the chat. Other players will be able to click on the link and immediately join the game.
We have also fixed some other bugs:
- Fire effects on buildings should now be less GPU-consuming
- Added a join and chat notification sound to started games (when waiting for other players to join). We may change the sound in the future.
- When a game is starting, the UI is now displaying the correct number of bases you have to place.
- Mechs should no longer walk into deep water holes on the second island.
- The "Back to Main Menu" button after a game was replaced with a "Continue" button. After clicking on continue, the players are still connected and will be able to start a new game or leave the game.
- We have reduced the damage of the cannon against buildings and improved the damage against mechs a little bit.
- We have reduced the radius for AA defense when attacking with the mechs (dropship). This means that only AA towers in front of the dropship will fire.
We are going to focus on singleplayer in the next few days / weeks. However, multiplayer bugs will still be fixed.
Thanks for all the good ideas, suggestions and reviews so far!
Best regards,
the ByteTrail-Team